Design an organism

Workshop On going

Pupils get to work on the topic of evolution and create a game in which they bring their own designed organism to life.

Pupils get to work on the topic of evolution and create a game in which they bring their own designed organism to life. An interactive and playful programme around evolution in which pupils are introduced to programming principles.

This programme consists of a lesson you, as a teacher, carry out yourself using a lesson plan. Afterwards, creator Jan-Willem Otto comes to the classroom for one or two 90-minute classes.

Creating a game involves pupils in programming, designing and developing a story. They work on 21st-century skills such as creative thinking, ICT-skills, computational thinking, problem-solving and collaboration.

 Jan-Willem Otto developed this workshop in collaboration with Nieuwe Veste, STRP Education and Het Brederocollege. Jan-Willem Otto, designer and musician, builds interactive installations and musical instruments in which the user becomes the artist. Jan-Willem also believes it is important to design educational programmes that teach you to be creative with technology.

Practical info

Levels
All grades and levels of secondary education and special education
Very suitable for
Technology, Biology and Art
Language
Dutch or English
Duration
Lesson plan 50 minutes and one or two workshops of 90 minutes
Location
At school or other location
Costs
Depending on duration and number of groups. Payment by invoice or CJP

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